# Project Zomboid server guides

- [Move a Project Zomboid co-op save to a dedicated server](https://projectzomboidservers.host/guides/move-project-zomboid-save-to-dedicated-server.md): Take a world you hosted with the Host button and run it on a dedicated server: the files to copy, how names must match, and what happens to characters.
- [Players cannot connect to a Project Zomboid server](https://projectzomboidservers.host/guides/players-cant-connect-to-project-zomboid-server.md): Why friends fail to join a Project Zomboid server, and how to fix each cause: build mismatch, outdated mods, UDP ports, Steam relay and passwords.
- [Build 42 or Build 41 for a Project Zomboid server in 2026](https://projectzomboidservers.host/guides/project-zomboid-build-42-or-41-multiplayer-server.md): Should a Project Zomboid multiplayer server run Build 42 or Build 41 in late 2026? How saves, mods, memory and updates differ, and who should pick each.
- [Steam Workshop mods on a Project Zomboid server](https://projectzomboidservers.host/guides/project-zomboid-server-workshop-mods.md): How a Project Zomboid server loads Workshop mods: WorkshopItems against Mods, the Build 42 backslash, map folders and the order that mods load in.

https://projectzomboidservers.host/guides
